Although he gives you some tutorials, and quite a few specifics on city building, he provides you with absolutely no context for your existence. Anyway, your boss tells you that you're about to build a city, it'll be tough work, etc. You'll get used to it after a while, but we have to wonder what brought about this design decision, since something so obvious couldn't have been a mistake. We don't know why (other than to give praise to the Demon Lords), but if any character is standing still, they float up and down, merrily. It'll be soon after this discussion that you'll recognize the raw, demonic power at work in this game, considering the fact that everyone levitates. You start off by holding a brief conversation with your boss in his poorly rendered office. There is no happiness - only a boiling inferno that greedily consumes the hope of the innocent and smashes their dreams upon the rocks of discontent. And while this may sound okay (it may even sound fun), do not be deceived. By using a simple control scheme, the purpose of the game is to creatively and practically structure a city, and keep everyone happy by responding to their needs, complaints and eccentricities. Published by Natsume and developed by Indi Software, Metropolismania 2 is a city-building game that allows you to create a metropolis and interact with its inhabitants. That beast is Metropolismania 2 a twisted, darkfire abomination spawned from the misery of a thousand agony-filled wretches.
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